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Early Testing


This page is where you may find pre-releases of Winds of the North. Please be sure to read the disclaimer below before downloading and playing any pre-release.

Important


Before going any futher, please read the following disclaimer:

  • Any versions of the modlist linked on this page are TEST VERSIONS. You may encounter bugs. You may encounter issues. Pre-releases are not intended for very long term stable use.
  • The purpose of these pre-releases is to assist with identifying any issues ahead of a full release. My hopeis that this brings polished full releases that contain fewer glaring bugs and issues.
  • I cannot guarantee that any save made on a pre-release of the modlist will be compatible with the future full release or other pre-releases. You should assume that saves will not be compatible with the next release unless I state otherwise here on this page.
  • Please keep in mind that any information outside of this page may not hold true for pre-releases. ie. Details on the Creation Club Integration page, or the gameplay guide will only ever be correct for full releases.
  • Finally, please do not modify pre-releases. These are meant to help identify bugs and other issues with the list. They are not intended for long term play. Its a waste of my time, and yours, to install other mods on top of a pre-release and then make posts reporting issues.

Reporting Bugs and Issues


As I stated above, these pre-releases are intended help identify bugs ahead of time. This means you all need a place to make reports.

The best place for this is the Lost Outpost Discord server.
You should open a support post there detailing as much about the bug as you can. And please, for Talos’ sake, mention that you are using a pre-release version of the modlist.

Pre-Releases


Winds of the North - 4.2.0 Beta 1

How to Install


Because these are early test versions, its not the same list that you would get directly through the Wabbajack UI.

You can install test versions by following the steps below:

  1. Download the test version linked above.
  2. If you don’t have Wabbajack installed, download it here and install it. Otherwise, open Wabbajack.
  3. Click on the “Browse Lists” button on the left.
  4. Click on “Install from Disk” at the top right.
  5. Select the “Winds of the North.wabbajack” file that you downloaded in step 1.
  6. After the UI pulls up the list, select an install location
  7. Click the install button at the bottom right and wait for the list to install.

Things to Look For


Beyond looking for general bugs and the like, there are a few things that I am specifically looking to test.

  • One of the things I need tested the most is the Thieves guild questline. We have switched to “Thieves Guild Plus Plus - A Questline Overhaul”, and I haven’t really had a chance to give it a full playthrough. Although I do like all of the things it does on paper.

Changelog


4.2.0

Key Info

  • This update is NOT save safe with previous versions of Winds of the North

Patch Notes


Overview

  • In this update, I wanted to focus on cleaning up some things in the list that I deemed unnecessary. I also wanted to provide some additional content to play.
  • Support for several Anniversary Edition Creations were added that were not supported before. Some recent mods have allowed me to integrate these in a way that I am more happy with.
  • We have also re-added Wyrmstooth, and the Thieves Guild Questline has been overhauled with Thieves Guild Plus Plus - A Questline Overhaul
  • The latest Simonrim mods have been brought up to date.
  • You may also notice Crossbow and Alternative Armors distribution behaves differently. More details on that, and more, are below.

Misc

  • Support for several CC items have been added via Aegis, Masterwork, and other integration mods
    • Nordic Jewelry
    • Netch Leather
    • Forgotten Seasons
    • Sunder & Wraithguard
    • Stendarr’s Hammer
    • Umbra
    • Backpacks
  • On the flipside, I have stepped back to re-evaluate the honestly quite large number of mods that make changes and tweaks to the game. I wanted to think about what was really necessary to achieve what I want.
    • The Civil War questline is notoriously finicky, and modifying it even at smaller scales has been a large source of bugs.
    • Tons of cleanup has been done on the WotN - Tweaks and the WotN - Misc Conflicts plugins
  • The default difficulty is now “Master” instead of “Expert”. Feel free to change this in your own game if you think things are too difficult for you.
  • Bounty Quests Redone has been removed, and replaced with the bounty quests module of Favor Quests Separated
    • BQR is a great mod, but there are a few reasons I made this choice.
    • The scope of the favor quests separated bounty module was a good fit for this list. It expands a bit on bounties and improves their gold reward over vanilla in a way that fits.
    • I understand the premise of accepting multiple bounty quests at once was attractive, but it made things hard to debug when there were issues
  • Removed existing thieves guild quest mods in favor of “Thieves Guild Plus Plus - A Questline Overhaul”
  • Updated to the newest Simonrim suite beta, and the crusader uncapper beta
  • Enhanced vanilla trees has been updated, and “Tree Branches 2k” has been removed. I have to say I quite like the new EVT trees.
  • Gemling has been added which makes jewelry look much nicer, but still fits in with the art style nicely
  • As such, I have decided to add support for the Nordic Jewelry CC via “Jewels of the Nords - Nordic Jewelry Reintegration”
  • Several custom misc fixes have been combined into one file called “WotN - Misc Fixes”
  • Fancy fishing has been removed. Its a really cool idea and a neat mod from a technical standpoint, but the minigame itself is frustrating for me so I have removed it.
  • Better Third Person selection has been disabled by default, and placed into the “Optional Tweaks” section for those that want it
  • Masterwork plugins for the additionaly support CC items have been added
  • Destroy The Dark Brotherhood - Quest Expansion has been added, which allows you some alternate routes when resolving the Dark Brotherhood questline
  • “A new Debt - Alternate Routes” has been added. You now have some new options for dealing with Mogrul
  • Wyrmstooth has been re-added. This mod was previously in the list, but I removed it to thin things down and I believed it was out of scope.
    • After re-evaluating that decision, I believe the “out of scope” excuse wasn’t valid as we have things like “Granite Hill”, “ECSS”, and “Siege at Icemoth” in the list already.
    • I also, admittedly, would like to actually completely finish the content in Wyrmstooth at least once in my life hehe
  • Winds of the North as adopted the Alternative Armors distribution of AEGIS instead of our prior custom AA integration. Some armors are now only present on Solstheim or may appear at different levels than you are used to.
    • For a full breakdown of distro, check out this chart from the AEGIS modpage
  • Crossbows have been a bit more firmly integrated into the world thanks to Kachunk - Reloaded. Old Kachunk mainly only distributed to bandits and some vendors.
    • They should still be a bit less common than normal bows.
  • The latest Simonrim mods have been brought up to date.
    • There are a TON of specific changes to the suite in this latest string of updates. One of the more notable standouts is that the light armor tree now has a perk that allows you to dodge by tapping the sprint key
  • Yes, I know the splash screens still say “4.0.0” instead of “4.2.0”. I will fix this later.

Bug Fixes and Tweaks

  • Fix: Facegen has been regenerated for Movarth
  • Fix: Fixed an issue where taking a shrine and then taking a daedric shrine bonus would continue to grant you both restoration and conjuration XP in combat
  • Fix: Fixed a conflict with Delayed Dragons that was causing undesired spawn behavior
  • Fix: I had at some point missed forwarding a few things in the Bow speed normalization plugin
  • Fix: Removed the Adamant patch from “Legionary”. Instead, the Simonrim beta Spears perks plugin should be used only. (oops)
  • Fix: Fixed a conflict with CoMap that caused the incorrect map icon to show at the Sanctum of Malacath
  • Fix: Fixed a conflict that caused crossbow reload sounds to sometimes play twice
  • Tweak: The dragon war rebalance mod should no longer change anything combat style or game setting related
  • The cost of a horse has been dropped from 2500 gold to 1500

Mod Changes

Updated

  • Crusader Beta
  • Simonrim Suite Beta
  • powerofthree’s Papyrus Extender
  • Enhanced Vanilla Trees
  • Bring Meeko To Lod
  • Open Animation Replacer
  • Siege at Icemoth
  • Granite Hill - Cut Content Restoration
  • Andrealletius’ Papyrus Functions
  • Community Shaders
  • Skylighting - Community Shaders
  • HDR - Community Shaders
  • Iron Armors and Weapons Retexture SE
  • Terrain Variation
  • SkyPatcher
  • Legionary - A Spear Addon
  • Skyrim Extended Cut - Saints and Seducers
  • House of Horrors - Quest Expansion
  • Mysticism - Jump Spell Addon
  • Sorcerer - A Staff and Scroll Overhaul
  • Thaumaturgy - An Enchanting Overhaul
  • Blade and Blunt - A Combat Overhaul
  • Hand to Hand - An Adamant Addon
  • Apprentice - A Class Overhaul
  • Silver Armor and Weapons Retexture SE
  • Mundus - A Standing Stone Overhaul
  • 3D Vanilla Mountain Flowers
  • Pinepeak Crypt

Added

  • aTweaks and Utilities
  • Conjuration Limit Fix
  • Winterhold College Gate Glow Restored - Cut Content Restoration
  • College of Winterhold Bridge Has Steps
  • Gemling Queen Jewelry SE
  • Kachunk Reloaded
  • Sundered Seasons - Sunder and Wraithguard (and Forgotten Seasons) Reintegration
  • Destroy The Dark Brotherhood - Quest Expansion
  • Stendarr’s Chosen - Stendarr’s Hammer Reintegration
  • AEGIS
  • Return Aegisbane
  • Weightless Follower Armor
  • A new Debt Alternate Routes
  • Favor Quests Separated - Bounties
  • Simonrim SKSE Addons - Power attack Speed Perks
  • Simonrim SKSE Addons - Conjuration Limit Fix
  • Simonrim SKSE Addons - Simonrim Spell Speed
  • Wyrmstooth
  • Wyrmstooth - Mysticism Consistency Patch
  • Wyrmstooth Mercenaries Don’t Follow
  • Unique Red Wave
  • Wyrmstooth Uses the Cause Style Oblivion Gate
  • Stonehollow Overhaul for Wyrmstooth
  • Sensible Quest Prerequisites - Wyrmstooth
  • Stendarr’s Chosen - Wyrmstooth
  • Dragon Priest Hood Variants - Wyrmstooth
  • Smooth Terrain
  • TK Dodge RE
  • TK Dodge SE
  • TK Dodge RE Addon
  • Simonrim SKSE Addons - Adamant Evasion Addon
  • 3D Vanilla Mountain Flowers - Snowy Addon
  • More Radiant Requirements
  • Simonrim - Scrambled Bugs Settings

Removed

  • Why I came to Skyrim
  • Why I came to Skyrim - for Optional Quick Start - SE
  • Skill of Sneaking
  • Serious Civil War Fort Personnel
  • Skyrim Civil War Healers Tweaks
  • Skyrim Civil War Healers
  • Neutral Civil War Forts
  • Serious Civil War Fort Commanders
  • Delphine Skyhaven Bugfix MQ203
  • Tree Branches 2k
  • Destination Weddings
  • Fancy Fishing
  • Vanilla UI for Fancy Fishing
  • Rare Curious Bolts Expanded (replaced by Aegis)
  • Thwack - Crossbow Collection Reworked (replaced by Aegis)
  • Open Face Guard Helmets
  • Courier Notification
  • Myrwatch - Tweaks and Enhancements
  • No Volkihar Outfits on Regular Vampires
  • Realistic Pirate Sounds
  • Housecarls Pre-Thaneship
  • HPT - Simple Winterhold Housecarl
  • Edmond’s Assassin of Old - Immersive Vanilla Bug Fix
  • Exiled Jarls Don’t Require Favors
  • A Steward for Dawnstar - Exiled Jarls Patch
  • Canis Hysteria - The Werewolf Disease
  • Artificer - Canis Hysteria
  • Skyrim Misc Bugfix Compilation (mod is unsupported/not needed)
  • Cloud Shadows (now a core feature)
  • Use Those Blankets
  • Bounty Quests Redone
  • Bounty Quests Redone - Fork
  • Enemies Respect Encounter Zones
  • Better Esbern Voice Consistency Fix
  • Run For Your Lives
  • Hand to Hand - Locksmith Addon (depricated)
  • Adamant - Bard Perks Addon
  • Adamant - Bard Perks Addon - Pilgrim Integration
  • Kachunk - Creation Club Crossbow Distribution
  • Curated Curios
  • New Minor Quest Abilities for Simonrim - Agent of Mara - Agent of Dibella - Sailor’s Repose
  • Universal Cured Serana Eye Fix
  • Vanilla Script (micro)Optimizations
  • Vanilla Scripting Enhancements