Please open a report under the support channel in the Lost Outpost Discord server. You should include details about what you were doing when the crash happened, what to do to reproduce the crash if possible, and last but certainly not least, a crashlog pertaining to the CTD. Be sure to include your crashlogs in the report.
Documents\My Games\Skyrim Special Edition\SKSE
Fix: Its very likely that you have skipped installation step for Visual C++ Redistribution Package.
It can be found here: Visual C++ x64
This list includes “Community Shaders”. These shaders do not support intel integrated graphics. If you are not using an Nvidia, AMD, or Intel ARC gpu then you need to disable all mods under the “Shaders” separator.
Unfortunately this is theorized to be a bug specifically with Dyndolod-NG that can randomly happen. I have seen reports that this does not happen when using standard Dyndolod. The next time I do a save unsafe update I will swap back to standard. However for now, as of writing this (version 4.0.0) the fix is to open the console and run the following commands
Prid 0005CA6C Enable
Prid 0005CA6B Enable
Prid 0001B5CD Enable
If you press “F1” it will bring up a menu to change the fov. The old way of using the console command/ini edit had some inconsistencies that would cause it to revert at times.